ORIGINAL COLORS
COLOR RANGES
SKIN CODES
This tool will NOT:
Name your skins - They will all be given placeholder names. Whether you want them to be named after colors, or after something else, you will have to manually edit the resulting file.
Include transparencies nor shaders - If your skin uses transparencies or a special shader (such as the flat-looking Early Access/Gameboy, or the golden outline from Golden skins), you will have to manually edit the resulting file.
Support skins that use a different portrait - The color code will be generated accordingly, but you will have to manually edit the resulting file.
Position your character for the stream layout - The character's position and scale on the layout will be initialized to 0,0,1.
Upload a Colors.gml file (or drag and drop it).